enum
Godot::TextServer::FontLCDSubpixelLayout
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
FontLcdSubpixelLayoutNone =
0_i64 -
FontLcdSubpixelLayoutHrgb =
1_i64 -
FontLcdSubpixelLayoutHbgr =
2_i64 -
FontLcdSubpixelLayoutVrgb =
3_i64 -
FontLcdSubpixelLayoutVbgr =
4_i64 -
FontLcdSubpixelLayoutMax =
5_i64
Instance Method Summary
-
#font_lcd_subpixel_layout_hbgr?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutHbgr -
#font_lcd_subpixel_layout_hrgb?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutHrgb -
#font_lcd_subpixel_layout_max?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutMax -
#font_lcd_subpixel_layout_none?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutNone -
#font_lcd_subpixel_layout_vbgr?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutVbgr -
#font_lcd_subpixel_layout_vrgb?
Returns
trueif this enum value equalsFontLcdSubpixelLayoutVrgb
Instance Method Detail
def font_lcd_subpixel_layout_hbgr?
#
Returns true if this enum value equals FontLcdSubpixelLayoutHbgr
def font_lcd_subpixel_layout_hrgb?
#
Returns true if this enum value equals FontLcdSubpixelLayoutHrgb
def font_lcd_subpixel_layout_none?
#
Returns true if this enum value equals FontLcdSubpixelLayoutNone
def font_lcd_subpixel_layout_vbgr?
#
Returns true if this enum value equals FontLcdSubpixelLayoutVbgr
def font_lcd_subpixel_layout_vrgb?
#
Returns true if this enum value equals FontLcdSubpixelLayoutVrgb