enum
Godot::Node::DuplicateFlags
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
DuplicateSignals =
1_i64 -
DuplicateGroups =
2_i64 -
DuplicateScripts =
4_i64 -
DuplicateUseInstantiation =
8_i64 -
DuplicateInternalState =
16_i64 -
DuplicateDefault =
15_i64
Instance Method Summary
-
#duplicate_default?
Returns
trueif this enum value equalsDuplicateDefault -
#duplicate_groups?
Returns
trueif this enum value equalsDuplicateGroups -
#duplicate_internal_state?
Returns
trueif this enum value equalsDuplicateInternalState -
#duplicate_scripts?
Returns
trueif this enum value equalsDuplicateScripts -
#duplicate_signals?
Returns
trueif this enum value equalsDuplicateSignals -
#duplicate_use_instantiation?
Returns
trueif this enum value equalsDuplicateUseInstantiation