enum Godot::NavigationServer3D::ProcessInfo

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

InfoActiveMaps = 0_i64
InfoRegionCount = 1_i64
InfoAgentCount = 2_i64
InfoLinkCount = 3_i64
InfoPolygonCount = 4_i64
InfoEdgeCount = 5_i64
InfoEdgeMergeCount = 6_i64
InfoEdgeConnectionCount = 7_i64
InfoEdgeFreeCount = 8_i64
InfoObstacleCount = 9_i64

Instance Method Summary

Instance Method Detail

def info_active_maps? #

Returns true if this enum value equals InfoActiveMaps


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def info_agent_count? #

Returns true if this enum value equals InfoAgentCount


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def info_edge_connection_count? #

Returns true if this enum value equals InfoEdgeConnectionCount


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def info_edge_count? #

Returns true if this enum value equals InfoEdgeCount


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def info_edge_free_count? #

Returns true if this enum value equals InfoEdgeFreeCount


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def info_edge_merge_count? #

Returns true if this enum value equals InfoEdgeMergeCount


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def info_link_count? #

Returns true if this enum value equals InfoLinkCount


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def info_obstacle_count? #

Returns true if this enum value equals InfoObstacleCount


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def info_polygon_count? #

Returns true if this enum value equals InfoPolygonCount


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def info_region_count? #

Returns true if this enum value equals InfoRegionCount


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