enum
Godot::XRHandModifier3D::BoneUpdate
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
BoneUpdateFull =
0_i64 -
BoneUpdateRotationOnly =
1_i64 -
BoneUpdateMax =
2_i64
Instance Method Summary
-
#bone_update_full?
Returns
trueif this enum value equalsBoneUpdateFull -
#bone_update_max?
Returns
trueif this enum value equalsBoneUpdateMax -
#bone_update_rotation_only?
Returns
trueif this enum value equalsBoneUpdateRotationOnly