enum
Godot::BaseMaterial3D::DistanceFadeMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
DistanceFadeDisabled =
0_i64 -
DistanceFadePixelAlpha =
1_i64 -
DistanceFadePixelDither =
2_i64 -
DistanceFadeObjectDither =
3_i64
Instance Method Summary
-
#distance_fade_disabled?
Returns
trueif this enum value equalsDistanceFadeDisabled -
#distance_fade_object_dither?
Returns
trueif this enum value equalsDistanceFadeObjectDither -
#distance_fade_pixel_alpha?
Returns
trueif this enum value equalsDistanceFadePixelAlpha -
#distance_fade_pixel_dither?
Returns
trueif this enum value equalsDistanceFadePixelDither