enum
Godot::RenderingServer::ViewportOcclusionCullingBuildQuality
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ViewportOcclusionBuildQualityLow =
0_i64 -
ViewportOcclusionBuildQualityMedium =
1_i64 -
ViewportOcclusionBuildQualityHigh =
2_i64
Instance Method Summary
-
#viewport_occlusion_build_quality_high?
Returns
trueif this enum value equalsViewportOcclusionBuildQualityHigh -
#viewport_occlusion_build_quality_low?
Returns
trueif this enum value equalsViewportOcclusionBuildQualityLow -
#viewport_occlusion_build_quality_medium?
Returns
trueif this enum value equalsViewportOcclusionBuildQualityMedium
Instance Method Detail
def viewport_occlusion_build_quality_high?
#
Returns true if this enum value equals ViewportOcclusionBuildQualityHigh
def viewport_occlusion_build_quality_low?
#
Returns true if this enum value equals ViewportOcclusionBuildQualityLow
def viewport_occlusion_build_quality_medium?
#
Returns true if this enum value equals ViewportOcclusionBuildQualityMedium