enum Godot::RenderingDevice::ShaderLanguage

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

ShaderLanguageGlsl = 0_i64
ShaderLanguageHlsl = 1_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def shader_language_glsl? #

Returns true if this enum value equals ShaderLanguageGlsl


def shader_language_hlsl? #

Returns true if this enum value equals ShaderLanguageHlsl