enum
Godot::RenderingDevice::ShaderLanguage
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ShaderLanguageGlsl =
0_i64 -
ShaderLanguageHlsl =
1_i64
Instance Method Summary
-
#shader_language_glsl?
Returns
trueif this enum value equalsShaderLanguageGlsl -
#shader_language_hlsl?
Returns
trueif this enum value equalsShaderLanguageHlsl