enum Godot::TileMapLayer::DebugVisibilityMode

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

DebugVisibilityModeDefault = 0_i64
DebugVisibilityModeForceHide = 2_i64
DebugVisibilityModeForceShow = 1_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def debug_visibility_mode_default? #

Returns true if this enum value equals DebugVisibilityModeDefault


def debug_visibility_mode_force_hide? #

Returns true if this enum value equals DebugVisibilityModeForceHide


def debug_visibility_mode_force_show? #

Returns true if this enum value equals DebugVisibilityModeForceShow