enum
Godot::CodeEdit::CodeCompletionKind
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
KindClass =
0_i64 -
KindFunction =
1_i64 -
KindSignal =
2_i64 -
KindVariable =
3_i64 -
KindMember =
4_i64 -
KindEnum =
5_i64 -
KindConstant =
6_i64 -
KindNodePath =
7_i64 -
KindFilePath =
8_i64 -
KindPlainText =
9_i64 -
KindKeyword =
10_i64
Instance Method Summary
-
#kind_class?
Returns
trueif this enum value equalsKindClass -
#kind_constant?
Returns
trueif this enum value equalsKindConstant -
#kind_enum?
Returns
trueif this enum value equalsKindEnum -
#kind_file_path?
Returns
trueif this enum value equalsKindFilePath -
#kind_function?
Returns
trueif this enum value equalsKindFunction -
#kind_keyword?
Returns
trueif this enum value equalsKindKeyword -
#kind_member?
Returns
trueif this enum value equalsKindMember -
#kind_node_path?
Returns
trueif this enum value equalsKindNodePath -
#kind_plain_text?
Returns
trueif this enum value equalsKindPlainText -
#kind_signal?
Returns
trueif this enum value equalsKindSignal -
#kind_variable?
Returns
trueif this enum value equalsKindVariable