enum
Godot::NavigationServer2D::ProcessInfo
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
InfoActiveMaps =
0_i64 -
InfoRegionCount =
1_i64 -
InfoAgentCount =
2_i64 -
InfoLinkCount =
3_i64 -
InfoPolygonCount =
4_i64 -
InfoEdgeCount =
5_i64 -
InfoEdgeMergeCount =
6_i64 -
InfoEdgeConnectionCount =
7_i64 -
InfoEdgeFreeCount =
8_i64 -
InfoObstacleCount =
9_i64
Instance Method Summary
-
#info_active_maps?
Returns
trueif this enum value equalsInfoActiveMaps -
#info_agent_count?
Returns
trueif this enum value equalsInfoAgentCount -
#info_edge_connection_count?
Returns
trueif this enum value equalsInfoEdgeConnectionCount -
#info_edge_count?
Returns
trueif this enum value equalsInfoEdgeCount -
#info_edge_free_count?
Returns
trueif this enum value equalsInfoEdgeFreeCount -
#info_edge_merge_count?
Returns
trueif this enum value equalsInfoEdgeMergeCount -
#info_link_count?
Returns
trueif this enum value equalsInfoLinkCount -
#info_obstacle_count?
Returns
trueif this enum value equalsInfoObstacleCount -
#info_polygon_count?
Returns
trueif this enum value equalsInfoPolygonCount -
#info_region_count?
Returns
trueif this enum value equalsInfoRegionCount