enum
Godot::SpriteFrames::LoopMode
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
LoopNone =
0_i64 -
LoopLinear =
1_i64 -
LoopPingpong =
2_i64
Instance Method Summary
-
#loop_linear?
Returns
trueif this enum value equalsLoopLinear -
#loop_none?
Returns
trueif this enum value equalsLoopNone -
#loop_pingpong?
Returns
trueif this enum value equalsLoopPingpong