enum
Godot::XRInterface::VRSTextureFormat
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
XrVrsTextureFormatUnified =
0_i64 -
XrVrsTextureFormatFragmentShadingRate =
1_i64 -
XrVrsTextureFormatFragmentDensityMap =
2_i64 -
XrVrsTextureFormatRasterizationRateMap =
3_i64
Instance Method Summary
-
#xr_vrs_texture_format_fragment_density_map?
Returns
trueif this enum value equalsXrVrsTextureFormatFragmentDensityMap -
#xr_vrs_texture_format_fragment_shading_rate?
Returns
trueif this enum value equalsXrVrsTextureFormatFragmentShadingRate -
#xr_vrs_texture_format_rasterization_rate_map?
Returns
trueif this enum value equalsXrVrsTextureFormatRasterizationRateMap -
#xr_vrs_texture_format_unified?
Returns
trueif this enum value equalsXrVrsTextureFormatUnified
Instance Method Detail
def xr_vrs_texture_format_fragment_density_map?
#
Returns true if this enum value equals XrVrsTextureFormatFragmentDensityMap
def xr_vrs_texture_format_fragment_shading_rate?
#
Returns true if this enum value equals XrVrsTextureFormatFragmentShadingRate
def xr_vrs_texture_format_rasterization_rate_map?
#
Returns true if this enum value equals XrVrsTextureFormatRasterizationRateMap
def xr_vrs_texture_format_unified?
#
Returns true if this enum value equals XrVrsTextureFormatUnified