enum
Godot::RenderingDevice::ShaderStage
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ShaderStageVertex =
0_i64 -
ShaderStageFragment =
1_i64 -
ShaderStageTesselationControl =
2_i64 -
ShaderStageTesselationEvaluation =
3_i64 -
ShaderStageCompute =
4_i64 -
ShaderStageRaygen =
5_i64 -
ShaderStageAnyHit =
6_i64 -
ShaderStageClosestHit =
7_i64 -
ShaderStageMiss =
8_i64 -
ShaderStageIntersection =
9_i64 -
ShaderStageMax =
10_i64 -
ShaderStageVertexBit =
1_i64 -
ShaderStageFragmentBit =
2_i64 -
ShaderStageTesselationControlBit =
4_i64 -
ShaderStageTesselationEvaluationBit =
8_i64 -
ShaderStageComputeBit =
16_i64 -
ShaderStageRaygenBit =
32_i64 -
ShaderStageAnyHitBit =
64_i64 -
ShaderStageClosestHitBit =
128_i64 -
ShaderStageMissBit =
256_i64 -
ShaderStageIntersectionBit =
512_i64
Instance Method Summary
-
#shader_stage_any_hit?
Returns
trueif this enum value equalsShaderStageAnyHit -
#shader_stage_any_hit_bit?
Returns
trueif this enum value equalsShaderStageAnyHitBit -
#shader_stage_closest_hit?
Returns
trueif this enum value equalsShaderStageClosestHit -
#shader_stage_closest_hit_bit?
Returns
trueif this enum value equalsShaderStageClosestHitBit -
#shader_stage_compute?
Returns
trueif this enum value equalsShaderStageCompute -
#shader_stage_compute_bit?
Returns
trueif this enum value equalsShaderStageComputeBit -
#shader_stage_fragment?
Returns
trueif this enum value equalsShaderStageFragment -
#shader_stage_fragment_bit?
Returns
trueif this enum value equalsShaderStageFragmentBit -
#shader_stage_intersection?
Returns
trueif this enum value equalsShaderStageIntersection -
#shader_stage_intersection_bit?
Returns
trueif this enum value equalsShaderStageIntersectionBit -
#shader_stage_max?
Returns
trueif this enum value equalsShaderStageMax -
#shader_stage_miss?
Returns
trueif this enum value equalsShaderStageMiss -
#shader_stage_miss_bit?
Returns
trueif this enum value equalsShaderStageMissBit -
#shader_stage_raygen?
Returns
trueif this enum value equalsShaderStageRaygen -
#shader_stage_raygen_bit?
Returns
trueif this enum value equalsShaderStageRaygenBit -
#shader_stage_tesselation_control?
Returns
trueif this enum value equalsShaderStageTesselationControl -
#shader_stage_tesselation_control_bit?
Returns
trueif this enum value equalsShaderStageTesselationControlBit -
#shader_stage_tesselation_evaluation?
Returns
trueif this enum value equalsShaderStageTesselationEvaluation -
#shader_stage_tesselation_evaluation_bit?
Returns
trueif this enum value equalsShaderStageTesselationEvaluationBit -
#shader_stage_vertex?
Returns
trueif this enum value equalsShaderStageVertex -
#shader_stage_vertex_bit?
Returns
trueif this enum value equalsShaderStageVertexBit
Instance Method Detail
Returns true if this enum value equals ShaderStageIntersectionBit
Returns true if this enum value equals ShaderStageTesselationControl
Returns true if this enum value equals ShaderStageTesselationControlBit
Returns true if this enum value equals ShaderStageTesselationEvaluation
Returns true if this enum value equals ShaderStageTesselationEvaluationBit