enum Godot::BaseMaterial3D::StencilFlags

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

StencilFlagRead = 1_i64
StencilFlagWrite = 2_i64
StencilFlagWriteDepthFail = 4_i64

Instance Method Summary

Instance Method Detail

def stencil_flag_read? #

Returns true if this enum value equals StencilFlagRead


[View source]
def stencil_flag_write? #

Returns true if this enum value equals StencilFlagWrite


[View source]
def stencil_flag_write_depth_fail? #

Returns true if this enum value equals StencilFlagWriteDepthFail


[View source]