enum Godot::HTTPClient::Status

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

StatusDisconnected = 0_i64
StatusResolving = 1_i64
StatusCantResolve = 2_i64
StatusConnecting = 3_i64
StatusCantConnect = 4_i64
StatusConnected = 5_i64
StatusRequesting = 6_i64
StatusBody = 7_i64
StatusConnectionError = 8_i64
StatusTlsHandshakeError = 9_i64

Instance Method Summary

Instance Method Detail

def status_body? #

Returns true if this enum value equals StatusBody


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def status_cant_connect? #

Returns true if this enum value equals StatusCantConnect


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def status_cant_resolve? #

Returns true if this enum value equals StatusCantResolve


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def status_connected? #

Returns true if this enum value equals StatusConnected


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def status_connecting? #

Returns true if this enum value equals StatusConnecting


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def status_connection_error? #

Returns true if this enum value equals StatusConnectionError


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def status_disconnected? #

Returns true if this enum value equals StatusDisconnected


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def status_requesting? #

Returns true if this enum value equals StatusRequesting


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def status_resolving? #

Returns true if this enum value equals StatusResolving


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def status_tls_handshake_error? #

Returns true if this enum value equals StatusTlsHandshakeError


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