enum Godot::RenderingDevice::StencilOperation

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

StencilOpKeep = 0_i64
StencilOpZero = 1_i64
StencilOpReplace = 2_i64
StencilOpIncrementAndClamp = 3_i64
StencilOpDecrementAndClamp = 4_i64
StencilOpInvert = 5_i64
StencilOpIncrementAndWrap = 6_i64
StencilOpDecrementAndWrap = 7_i64
StencilOpMax = 8_i64

Instance Method Summary

Instance Method Detail

def stencil_op_decrement_and_clamp? #

Returns true if this enum value equals StencilOpDecrementAndClamp


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def stencil_op_decrement_and_wrap? #

Returns true if this enum value equals StencilOpDecrementAndWrap


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def stencil_op_increment_and_clamp? #

Returns true if this enum value equals StencilOpIncrementAndClamp


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def stencil_op_increment_and_wrap? #

Returns true if this enum value equals StencilOpIncrementAndWrap


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def stencil_op_invert? #

Returns true if this enum value equals StencilOpInvert


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def stencil_op_keep? #

Returns true if this enum value equals StencilOpKeep


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def stencil_op_max? #

Returns true if this enum value equals StencilOpMax


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def stencil_op_replace? #

Returns true if this enum value equals StencilOpReplace


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def stencil_op_zero? #

Returns true if this enum value equals StencilOpZero


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