enum
Godot::RenderingDevice::StencilOperation
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
StencilOpKeep =
0_i64 -
StencilOpZero =
1_i64 -
StencilOpReplace =
2_i64 -
StencilOpIncrementAndClamp =
3_i64 -
StencilOpDecrementAndClamp =
4_i64 -
StencilOpInvert =
5_i64 -
StencilOpIncrementAndWrap =
6_i64 -
StencilOpDecrementAndWrap =
7_i64 -
StencilOpMax =
8_i64
Instance Method Summary
-
#stencil_op_decrement_and_clamp?
Returns
trueif this enum value equalsStencilOpDecrementAndClamp -
#stencil_op_decrement_and_wrap?
Returns
trueif this enum value equalsStencilOpDecrementAndWrap -
#stencil_op_increment_and_clamp?
Returns
trueif this enum value equalsStencilOpIncrementAndClamp -
#stencil_op_increment_and_wrap?
Returns
trueif this enum value equalsStencilOpIncrementAndWrap -
#stencil_op_invert?
Returns
trueif this enum value equalsStencilOpInvert -
#stencil_op_keep?
Returns
trueif this enum value equalsStencilOpKeep -
#stencil_op_max?
Returns
trueif this enum value equalsStencilOpMax -
#stencil_op_replace?
Returns
trueif this enum value equalsStencilOpReplace -
#stencil_op_zero?
Returns
trueif this enum value equalsStencilOpZero
Instance Method Detail
Returns true if this enum value equals StencilOpDecrementAndClamp
Returns true if this enum value equals StencilOpDecrementAndWrap
Returns true if this enum value equals StencilOpIncrementAndClamp
Returns true if this enum value equals StencilOpIncrementAndWrap