enum
Godot::MethodFlags
Overview
Godot MethodFlags global enum.
Defined in:
libgodot/generated/global_enums.crEnum Members
-
MethodFlagNormal =
1_i64 -
MethodFlagEditor =
2_i64 -
MethodFlagConst =
4_i64 -
MethodFlagVirtual =
8_i64 -
MethodFlagVararg =
16_i64 -
MethodFlagStatic =
32_i64 -
MethodFlagObjectCore =
64_i64 -
MethodFlagVirtualRequired =
128_i64 -
Default =
1_i64
Instance Method Summary
-
#default?
Returns
trueif this enum value equalsDefault -
#method_flag_const?
Returns
trueif this enum value equalsMethodFlagConst -
#method_flag_editor?
Returns
trueif this enum value equalsMethodFlagEditor -
#method_flag_normal?
Returns
trueif this enum value equalsMethodFlagNormal -
#method_flag_object_core?
Returns
trueif this enum value equalsMethodFlagObjectCore -
#method_flag_static?
Returns
trueif this enum value equalsMethodFlagStatic -
#method_flag_vararg?
Returns
trueif this enum value equalsMethodFlagVararg -
#method_flag_virtual?
Returns
trueif this enum value equalsMethodFlagVirtual -
#method_flag_virtual_required?
Returns
trueif this enum value equalsMethodFlagVirtualRequired
Instance Method Detail
def method_flag_virtual_required?
#
Returns true if this enum value equals MethodFlagVirtualRequired