enum
Godot::Node::ProcessThreadMessages
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
FlagProcessThreadMessages =
1_i64 -
FlagProcessThreadMessagesPhysics =
2_i64 -
FlagProcessThreadMessagesAll =
3_i64
Instance Method Summary
-
#flag_process_thread_messages?
Returns
trueif this enum value equalsFlagProcessThreadMessages -
#flag_process_thread_messages_all?
Returns
trueif this enum value equalsFlagProcessThreadMessagesAll -
#flag_process_thread_messages_physics?
Returns
trueif this enum value equalsFlagProcessThreadMessagesPhysics
Instance Method Detail
def flag_process_thread_messages?
#
Returns true if this enum value equals FlagProcessThreadMessages
def flag_process_thread_messages_all?
#
Returns true if this enum value equals FlagProcessThreadMessagesAll
def flag_process_thread_messages_physics?
#
Returns true if this enum value equals FlagProcessThreadMessagesPhysics