enum Godot::SceneReplicationConfig::ReplicationMode

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

ReplicationModeNever = 0_i64
ReplicationModeAlways = 1_i64
ReplicationModeOnChange = 2_i64

Instance Method Summary

Instance Method Detail

def replication_mode_always? #

Returns true if this enum value equals ReplicationModeAlways


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def replication_mode_never? #

Returns true if this enum value equals ReplicationModeNever


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def replication_mode_on_change? #

Returns true if this enum value equals ReplicationModeOnChange


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