enum
Godot::TextureButton::StretchMode
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
StretchScale =
0_i64 -
StretchTile =
1_i64 -
StretchKeep =
2_i64 -
StretchKeepCentered =
3_i64 -
StretchKeepAspect =
4_i64 -
StretchKeepAspectCentered =
5_i64 -
StretchKeepAspectCovered =
6_i64
Instance Method Summary
-
#stretch_keep?
Returns
trueif this enum value equalsStretchKeep -
#stretch_keep_aspect?
Returns
trueif this enum value equalsStretchKeepAspect -
#stretch_keep_aspect_centered?
Returns
trueif this enum value equalsStretchKeepAspectCentered -
#stretch_keep_aspect_covered?
Returns
trueif this enum value equalsStretchKeepAspectCovered -
#stretch_keep_centered?
Returns
trueif this enum value equalsStretchKeepCentered -
#stretch_scale?
Returns
trueif this enum value equalsStretchScale -
#stretch_tile?
Returns
trueif this enum value equalsStretchTile
Instance Method Detail
def stretch_keep_aspect_centered?
#
Returns true if this enum value equals StretchKeepAspectCentered