enum
Godot::EditorContextMenuPlugin::ContextMenuSlot
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
ContextSlotSceneTree =
0_i64 -
ContextSlotFilesystem =
1_i64 -
ContextSlotScriptEditor =
2_i64 -
ContextSlotFilesystemCreate =
3_i64 -
ContextSlotScriptEditorCode =
4_i64 -
ContextSlotSceneTabs =
5_i64 -
ContextSlot2dEditor =
6_i64 -
ContextSlotInspectorProperty =
7_i64
Instance Method Summary
-
#context_slot2d_editor?
Returns
trueif this enum value equalsContextSlot2dEditor -
#context_slot_filesystem?
Returns
trueif this enum value equalsContextSlotFilesystem -
#context_slot_filesystem_create?
Returns
trueif this enum value equalsContextSlotFilesystemCreate -
#context_slot_inspector_property?
Returns
trueif this enum value equalsContextSlotInspectorProperty -
#context_slot_scene_tabs?
Returns
trueif this enum value equalsContextSlotSceneTabs -
#context_slot_scene_tree?
Returns
trueif this enum value equalsContextSlotSceneTree -
#context_slot_script_editor?
Returns
trueif this enum value equalsContextSlotScriptEditor -
#context_slot_script_editor_code?
Returns
trueif this enum value equalsContextSlotScriptEditorCode
Instance Method Detail
def context_slot_filesystem_create?
#
Returns true if this enum value equals ContextSlotFilesystemCreate
def context_slot_inspector_property?
#
Returns true if this enum value equals ContextSlotInspectorProperty
def context_slot_script_editor_code?
#
Returns true if this enum value equals ContextSlotScriptEditorCode