enum
Godot::DisplayServer::ScreenOrientation
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
ScreenLandscape =
0_i64 -
ScreenPortrait =
1_i64 -
ScreenReverseLandscape =
2_i64 -
ScreenReversePortrait =
3_i64 -
ScreenSensorLandscape =
4_i64 -
ScreenSensorPortrait =
5_i64 -
ScreenSensor =
6_i64
Instance Method Summary
-
#screen_landscape?
Returns
trueif this enum value equalsScreenLandscape -
#screen_portrait?
Returns
trueif this enum value equalsScreenPortrait -
#screen_reverse_landscape?
Returns
trueif this enum value equalsScreenReverseLandscape -
#screen_reverse_portrait?
Returns
trueif this enum value equalsScreenReversePortrait -
#screen_sensor?
Returns
trueif this enum value equalsScreenSensor -
#screen_sensor_landscape?
Returns
trueif this enum value equalsScreenSensorLandscape -
#screen_sensor_portrait?
Returns
trueif this enum value equalsScreenSensorPortrait