enum Godot::DisplayServer::ScreenOrientation

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

ScreenLandscape = 0_i64
ScreenPortrait = 1_i64
ScreenReverseLandscape = 2_i64
ScreenReversePortrait = 3_i64
ScreenSensorLandscape = 4_i64
ScreenSensorPortrait = 5_i64
ScreenSensor = 6_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def screen_landscape? #

Returns true if this enum value equals ScreenLandscape


def screen_portrait? #

Returns true if this enum value equals ScreenPortrait


def screen_reverse_landscape? #

Returns true if this enum value equals ScreenReverseLandscape


def screen_reverse_portrait? #

Returns true if this enum value equals ScreenReversePortrait


def screen_sensor? #

Returns true if this enum value equals ScreenSensor


def screen_sensor_landscape? #

Returns true if this enum value equals ScreenSensorLandscape


def screen_sensor_portrait? #

Returns true if this enum value equals ScreenSensorPortrait