enum
Godot::RenderingDevice::TextureType
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
TextureType1d =
0_i64 -
TextureType2d =
1_i64 -
TextureType3d =
2_i64 -
TextureTypeCube =
3_i64 -
TextureType1dArray =
4_i64 -
TextureType2dArray =
5_i64 -
TextureTypeCubeArray =
6_i64 -
TextureTypeMax =
7_i64
Instance Method Summary
-
#texture_type1d?
Returns
trueif this enum value equalsTextureType1d -
#texture_type1d_array?
Returns
trueif this enum value equalsTextureType1dArray -
#texture_type2d?
Returns
trueif this enum value equalsTextureType2d -
#texture_type2d_array?
Returns
trueif this enum value equalsTextureType2dArray -
#texture_type3d?
Returns
trueif this enum value equalsTextureType3d -
#texture_type_cube?
Returns
trueif this enum value equalsTextureTypeCube -
#texture_type_cube_array?
Returns
trueif this enum value equalsTextureTypeCubeArray -
#texture_type_max?
Returns
trueif this enum value equalsTextureTypeMax