enum
Godot::Node::PhysicsInterpolationMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
PhysicsInterpolationModeInherit =
0_i64 -
PhysicsInterpolationModeOn =
1_i64 -
PhysicsInterpolationModeOff =
2_i64
Instance Method Summary
-
#physics_interpolation_mode_inherit?
Returns
trueif this enum value equalsPhysicsInterpolationModeInherit -
#physics_interpolation_mode_off?
Returns
trueif this enum value equalsPhysicsInterpolationModeOff -
#physics_interpolation_mode_on?
Returns
trueif this enum value equalsPhysicsInterpolationModeOn
Instance Method Detail
def physics_interpolation_mode_inherit?
#
Returns true if this enum value equals PhysicsInterpolationModeInherit
def physics_interpolation_mode_off?
#
Returns true if this enum value equals PhysicsInterpolationModeOff
def physics_interpolation_mode_on?
#
Returns true if this enum value equals PhysicsInterpolationModeOn