enum Godot::OpenXRCompositionLayer::EyeVisibility

Defined in:

libgodot/generated/classes/classes_part4.cr

Enum Members

EyeVisibilityBoth = 0_i64
EyeVisibilityLeft = 1_i64
EyeVisibilityRight = 2_i64

Instance Method Summary

Instance Method Detail

def eye_visibility_both? #

Returns true if this enum value equals EyeVisibilityBoth


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def eye_visibility_left? #

Returns true if this enum value equals EyeVisibilityLeft


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def eye_visibility_right? #

Returns true if this enum value equals EyeVisibilityRight


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