annotation OnSignal
Overview
Declaratively binds a method inside a node or gmodule block as a compile-time
typed Proc listener in Lapis::Core::StaticSignalTable.
node Player < CharacterBody3D do
signal health_changed(new_health : Int32, max_health : Int32)
signal died
@[OnSignal(:health_changed)]
def on_health_changed(hp : Int32, max : Int32) : Void
end
@[OnSignal(:died, once: true)]
def on_died : Void
end
end