enum
Godot::Line3D::MeshAlignment
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
MeshAlignmentLocal =
0_i64 -
MeshAlignmentBillboard =
1_i64 -
MeshAlignmentMax =
2_i64
Instance Method Summary
-
#mesh_alignment_billboard?
Returns
trueif this enum value equalsMeshAlignmentBillboard -
#mesh_alignment_local?
Returns
trueif this enum value equalsMeshAlignmentLocal -
#mesh_alignment_max?
Returns
trueif this enum value equalsMeshAlignmentMax
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?