enum
Godot::GPUParticlesCollisionHeightField3D::UpdateMode
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
UpdateModeWhenMoved =
0_i64 -
UpdateModeAlways =
1_i64
Instance Method Summary
-
#update_mode_always?
Returns
trueif this enum value equalsUpdateModeAlways -
#update_mode_when_moved?
Returns
trueif this enum value equalsUpdateModeWhenMoved
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?