enum
Godot::SceneTree::GroupCallFlags
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
GroupCallDefault =
0_i64 -
GroupCallReverse =
1_i64 -
GroupCallDeferred =
2_i64 -
GroupCallUnique =
4_i64
Instance Method Summary
-
#group_call_default?
Returns
trueif this enum value equalsGroupCallDefault -
#group_call_deferred?
Returns
trueif this enum value equalsGroupCallDeferred -
#group_call_reverse?
Returns
trueif this enum value equalsGroupCallReverse -
#group_call_unique?
Returns
trueif this enum value equalsGroupCallUnique
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?