enum
Godot::CollisionPolygon2D::BuildMode
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
BuildSolids =
0_i64 -
BuildSegments =
1_i64
Instance Method Summary
-
#build_segments?
Returns
trueif this enum value equalsBuildSegments -
#build_solids?
Returns
trueif this enum value equalsBuildSolids
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?