enum
Godot::BoneConstraint3D::ReferenceType
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
ReferenceTypeBone =
0_i64 -
ReferenceTypeNode =
1_i64
Instance Method Summary
-
#reference_type_bone?
Returns
trueif this enum value equalsReferenceTypeBone -
#reference_type_node?
Returns
trueif this enum value equalsReferenceTypeNode
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?