enum
Godot::ResourceLoader::ThreadLoadStatus
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ThreadLoadInvalidResource =
0_i64 -
ThreadLoadInProgress =
1_i64 -
ThreadLoadFailed =
2_i64 -
ThreadLoadLoaded =
3_i64
Instance Method Summary
-
#thread_load_failed?
Returns
trueif this enum value equalsThreadLoadFailed -
#thread_load_in_progress?
Returns
trueif this enum value equalsThreadLoadInProgress -
#thread_load_invalid_resource?
Returns
trueif this enum value equalsThreadLoadInvalidResource -
#thread_load_loaded?
Returns
trueif this enum value equalsThreadLoadLoaded
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?
Instance Method Detail
def thread_load_invalid_resource?
#
Returns true if this enum value equals ThreadLoadInvalidResource