class Godot::AutoloadManager::Record

Overview

Metadata record tracking an active autoload node

Defined in:

libgodot/autoload.cr

Constructors

Instance Method Summary

Instance methods inherited from class Object

try?(&)
try?
try?

Constructor Detail

def self.new(class_name : String, autoload_name : String, singleton : Bool, mount_tree : Bool, instance : Godot::Node | Nil = nil, set_autoload_proc : Godot::Object | Nil -> Void | Nil = nil) #

Instance Method Detail

def autoload_name : String #

def class_name : String #

def instance : Godot::Node | Nil #

def instance=(instance : Godot::Node | Nil) #

def mount_tree : Bool #

def mounted : Bool #

def mounted=(mounted : Bool) #

def mounted? : Bool #

def set_autoload_proc : Godot::Object | Nil -> Void | Nil #

def singleton : Bool #