class
Godot::AutoloadManager::Record
- Godot::AutoloadManager::Record
- Reference
- Object
Overview
Metadata record tracking an active autoload node
Defined in:
libgodot/autoload.crConstructors
Instance Method Summary
- #autoload_name : String
- #class_name : String
- #instance : Godot::Node | Nil
- #instance=(instance : Godot::Node | Nil)
- #mount_tree : Bool
- #mounted : Bool
- #mounted=(mounted : Bool)
- #mounted? : Bool
- #set_autoload_proc : Godot::Object | Nil -> Void | Nil
- #singleton : Bool
Instance methods inherited from class Object
try?(&)try? try?
Constructor Detail
def self.new(class_name : String, autoload_name : String, singleton : Bool, mount_tree : Bool, instance : Godot::Node | Nil = nil, set_autoload_proc : Godot::Object | Nil -> Void | Nil = nil)
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