enum
Godot::DisplayServer::NotificationStatus
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
NotificationActivated =
0_i64 -
NotificationDismissed =
1_i64 -
NotificationFailed =
2_i64
Instance Method Summary
-
#notification_activated?
Returns
trueif this enum value equalsNotificationActivated -
#notification_dismissed?
Returns
trueif this enum value equalsNotificationDismissed -
#notification_failed?
Returns
trueif this enum value equalsNotificationFailed
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?