enum
Godot::Camera2D::Camera2DProcessCallback
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
Camera2dProcessPhysics =
0_i64 -
Camera2dProcessIdle =
1_i64
Instance Method Summary
-
#camera2d_process_idle?
Returns
trueif this enum value equalsCamera2dProcessIdle -
#camera2d_process_physics?
Returns
trueif this enum value equalsCamera2dProcessPhysics
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?