enum
Godot::RichTextLabel::ResourceAccessFlag
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ResourceAccessResources =
1_i64 -
ResourceAccessUserdata =
2_i64 -
ResourceAccessFilesystem =
4_i64 -
ResourceAccessPipe =
8_i64 -
ResourceAccessNetwork =
16_i64
Instance Method Summary
-
#resource_access_filesystem?
Returns
trueif this enum value equalsResourceAccessFilesystem -
#resource_access_network?
Returns
trueif this enum value equalsResourceAccessNetwork -
#resource_access_pipe?
Returns
trueif this enum value equalsResourceAccessPipe -
#resource_access_resources?
Returns
trueif this enum value equalsResourceAccessResources -
#resource_access_userdata?
Returns
trueif this enum value equalsResourceAccessUserdata
Instance methods inherited from struct Enum
!=(other : Int) : Bool
!=,
==(other : Int) : Bool
==
Instance methods inherited from class Object
try?(&)try? try?