class Opal::UI::Window

Overview

Movable, resizable floating window container with title bar, minimize/maximize/close buttons, drop shadow depth, and strict client area content clipping.

Defined in:

opal/ui/components/window.cr

Constructors

Instance Method Summary

Constructor methods inherited from class Opal::UI::Control

new new

Instance methods inherited from module Opal::UI::InputHookable

custom_inputs=(custom_inputs : Bool) custom_inputs=, custom_inputs? : Bool custom_inputs?, default_input_proc : Proc(InputEvent, Bool) | Nil default_input_proc, default_input_proc=(default_input_proc : Proc(InputEvent, Bool) | Nil) default_input_proc=, fallback_to_defaults!(enabled : Bool = true) : self fallback_to_defaults!, fallback_to_defaults=(fallback_to_defaults : Bool) fallback_to_defaults=, fallback_to_defaults? : Bool fallback_to_defaults?, focus : self focus, focused=(focused : Bool) focused=, focused? : Bool focused?, handle_default_input(event : InputEvent) : Bool handle_default_input, handle_input(event : InputEvent) : Bool handle_input, handle_key(key : Terminal::KeyEvent) : Bool handle_key, handle_mouse(event : Terminal::MouseEvent) : Bool handle_mouse, input_hook : Proc(InputEvent, Bool) | Nil input_hook, input_hook=(input_hook : Proc(InputEvent, Bool) | Nil) input_hook=, on_input(&block : self, InputEvent -> Bool) : self on_input, puppet(&block : self, InputEvent -> Bool) : self puppet, reset_inputs : self reset_inputs, setup_default_inputs : Nil setup_default_inputs, unfocus : self unfocus, use_custom_inputs!(enabled : Bool = true) : self use_custom_inputs!

Instance methods inherited from class Opal::UI::Element

add_class(name : String) : self add_class, children : Array(Element) children, classes : Set(String) classes, classes=(classes : Set(String)) classes=, has_class?(name : String) : Bool has_class?, id : String | Nil id, id=(id : String | Nil) id=, preferred_print_size(available_w : Int32) : Tuple(Int32, Int32) preferred_print_size, preferred_size(available_w : Int32, available_h : Int32) : Tuple(Int32, Int32) preferred_size, print(io : IO = STDOUT, width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : Nil print, query(selector : String) : Array(Element)
query(klass : T.class) : Array(T) forall T
query
, query_one(selector : String) : Element
query_one(klass : T.class) : T forall T
query_one
, query_one?(selector : String) : Element | Nil
query_one?(klass : T.class) : T | Nil forall T
query_one?
, remove_class(name : String) : self remove_class, render(buffer : Buffer, x : Int32, y : Int32, width : Int32, height : Int32) : Nil render, render_print(buffer : Buffer, width : Int32, height : Int32) : Nil render_print, to_print_s(width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : String to_print_s, to_string(width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : String to_string

Instance methods inherited from module Opal::UI::Themable

current_theme : Theme current_theme, style(&block : self -> Nil) : self style, theme : Theme | Nil theme, theme=(theme : Theme | Nil) theme=, with_theme(new_theme : Theme | Symbol | String) : self with_theme

Constructor Detail

def self.new(title : String, x : Int32 = 2, y : Int32 = 2, width : Int32 = 40, height : Int32 = 12, min_width : Int32 = 18, min_height : Int32 = 5, closable : Bool = true, minimizable : Bool = true, maximizable : Bool = true, resizable : Bool = true, content : Element | Nil = nil, on_close : Proc(Window, Nil) | Nil = nil, title_fg : Color | Symbol | String | Nil = nil, border_fg : Color | Symbol | String | Nil = nil, active_border_fg : Color | Symbol | String | Nil = nil, inactive_border_fg : Color | Symbol | String | Nil = nil, bg : Color | Symbol | String | Nil = nil, border : Border | Symbol | String | Nil = nil, close_glyph : String | Nil = nil, maximize_glyph : String | Nil = nil, minimize_glyph : String | Nil = nil, resize_glyph : Char | Nil = nil) #

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Instance Method Detail

def active=(active : Bool) #

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def active? : Bool #

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def active_border_fg : Color | Nil #

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def active_border_fg=(active_border_fg : Color | Nil) #

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def bg : Color | Nil #

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def bg=(bg : Color | Nil) #

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def border : Border | Nil #

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def border=(border : Border | Nil) #

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def border_fg : Color | Nil #

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def border_fg=(border_fg : Color | Nil) #

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def closable=(closable : Bool) #

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def closable? : Bool #

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def close : self #

Closes the window and triggers callback


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def close_glyph : String | Nil #

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def close_glyph=(close_glyph : String | Nil) #

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def content : Element | Nil #

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def content=(content : Element | Nil) #

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def drag_border_fg : Color | Nil #

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def drag_border_fg=(drag_border_fg : Color | Nil) #

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def dragging? : Bool #

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def handle_mouse(event : Terminal::MouseEvent) : Bool #
Description copied from module Opal::UI::InputHookable

Default mouse event handler. Override in subclasses if not using @default_input_proc.


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def height : Int32 #

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def height=(height : Int32) #

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def inactive_border_fg : Color | Nil #

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def inactive_border_fg=(inactive_border_fg : Color | Nil) #

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def maximizable=(maximizable : Bool) #

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def maximizable? : Bool #

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def maximize!(max_w : Int32 = 80, max_h : Int32 = 24) : self #

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def maximize_glyph : String | Nil #

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def maximize_glyph=(maximize_glyph : String | Nil) #

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def maximized=(maximized : Bool) #

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def maximized? : Bool #

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def min_height : Int32 #

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def min_height=(min_height : Int32) #

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def min_width : Int32 #

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def min_width=(min_width : Int32) #

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def minimizable=(minimizable : Bool) #

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def minimizable? : Bool #

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def minimize! : self #

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def minimize_glyph : String | Nil #

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def minimize_glyph=(minimize_glyph : String | Nil) #

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def minimized=(minimized : Bool) #

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def minimized? : Bool #

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def on_close : Proc(Window, Nil) | Nil #

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def on_close=(on_close : Proc(Window, Nil) | Nil) #

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def on_drag : Proc(Window, Int32, Int32, Nil) | Nil #

Drag and resize callbacks


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def on_drag(&block : Window, Int32, Int32 -> Nil) : self #

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def on_drag=(on_drag : Proc(Window, Int32, Int32, Nil) | Nil) #

Drag and resize callbacks


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def on_maximize : Proc(Window, Nil) | Nil #

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def on_maximize=(on_maximize : Proc(Window, Nil) | Nil) #

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def on_minimize : Proc(Window, Nil) | Nil #

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def on_minimize=(on_minimize : Proc(Window, Nil) | Nil) #

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def on_resize : Proc(Window, Int32, Int32, Nil) | Nil #

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def on_resize(&block : Window, Int32, Int32 -> Nil) : self #

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def on_resize=(on_resize : Proc(Window, Int32, Int32, Nil) | Nil) #

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def preferred_size(available_w : Int32, available_h : Int32) : Tuple(Int32, Int32) #

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def render(buffer : Buffer, x : Int32, y : Int32, width : Int32, height : Int32) : Nil #

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def resizable=(resizable : Bool) #

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def resizable? : Bool #

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def resize_border_fg : Color | Nil #

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def resize_border_fg=(resize_border_fg : Color | Nil) #

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def resize_glyph : Char | Nil #

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def resize_glyph=(resize_glyph : Char | Nil) #

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def resize_handle_fg : Color | Nil #

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def resize_handle_fg=(resize_handle_fg : Color | Nil) #

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def resizing? : Bool #

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def restore!(max_w : Int32 = 80, max_h : Int32 = 24) : self #

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def shadow_char : Char | Nil #

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def shadow_char=(shadow_char : Char | Nil) #

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def shadow_fg : Color | Nil #

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def shadow_fg=(shadow_fg : Color | Nil) #

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def title : String #

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def title=(title : String) #

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def title_fg : Color | Nil #

Manipulable theme styling and character swaps


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def title_fg=(title_fg : Color | Nil) #

Manipulable theme styling and character swaps


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def toggle_maximize(max_w : Int32 = 80, max_h : Int32 = 24) : self #

Toggles window maximize state


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def toggle_minimize : self #

Toggles window minimize state


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def width : Int32 #

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def width=(width : Int32) #

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def x : Int32 #

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def x=(x : Int32) #

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def y : Int32 #

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def y=(y : Int32) #

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