class
Opal::Input::Gamepad::Driver
- Opal::Input::Gamepad::Driver
- Reference
- Object
Overview
Driver interface for polling physical or virtual gamepad states
Defined in:
opal/gamepad/xinput.crInstance Method Summary
- #connected=(connected : Bool)
- #connected? : Bool
- #deadzone : Float64
- #deadzone=(deadzone : Float64)
- #dispatch(event : Event) : Nil
- #on_event(&block : Event -> Nil) : self
- #poll : Nil
- #user_index : Int32
- #user_index=(user_index : Int32)