class
Opal::Shader::FragmentPass
- Opal::Shader::FragmentPass
- Opal::Shader::Pass
- Reference
- Object
Overview
Fragment shader pass that executes an arbitrary procedural block over each cell.
Defined in:
opal/shader/pass.crConstructors
Instance Method Summary
- #apply(source : UI::Buffer, target : UI::Buffer, time : Float64, frame : UInt64) : Nil
- #block : Proc(ShaderContext, Nil)