class Opal::UI::TargetSelector2D

Overview

Interactive 2D continuous target/coordinate selector. Supports custom X/Y continuous domains, procedural background shader blocks, static buffer backgrounds, custom reticle glyphs, mouse dragging, and arrow-key stepping.

Defined in:

opal/ui/components/target_selector_2d.cr

Constructors

Instance Method Summary

Constructor methods inherited from class Opal::UI::Control

new new

Instance methods inherited from module Opal::UI::InputHookable

custom_inputs=(custom_inputs : Bool) custom_inputs=, custom_inputs? : Bool custom_inputs?, default_input_proc : Proc(InputEvent, Bool) | Nil default_input_proc, default_input_proc=(default_input_proc : Proc(InputEvent, Bool) | Nil) default_input_proc=, fallback_to_defaults!(enabled : Bool = true) : self fallback_to_defaults!, fallback_to_defaults=(fallback_to_defaults : Bool) fallback_to_defaults=, fallback_to_defaults? : Bool fallback_to_defaults?, focus : self focus, focused=(focused : Bool) focused=, focused? : Bool focused?, handle_default_input(event : InputEvent) : Bool handle_default_input, handle_input(event : InputEvent) : Bool handle_input, handle_key(key : Terminal::KeyEvent) : Bool handle_key, handle_mouse(event : Terminal::MouseEvent) : Bool handle_mouse, input_hook : Proc(InputEvent, Bool) | Nil input_hook, input_hook=(input_hook : Proc(InputEvent, Bool) | Nil) input_hook=, on_input(&block : self, InputEvent -> Bool) : self on_input, puppet(&block : self, InputEvent -> Bool) : self puppet, reset_inputs : self reset_inputs, setup_default_inputs : Nil setup_default_inputs, unfocus : self unfocus, use_custom_inputs!(enabled : Bool = true) : self use_custom_inputs!

Instance methods inherited from class Opal::UI::Element

add_class(name : String) : self add_class, children : Array(Element) children, classes : Set(String) classes, classes=(classes : Set(String)) classes=, has_class?(name : String) : Bool has_class?, id : String | Nil id, id=(id : String | Nil) id=, preferred_print_size(available_w : Int32) : Tuple(Int32, Int32) preferred_print_size, preferred_size(available_w : Int32, available_h : Int32) : Tuple(Int32, Int32) preferred_size, print(io : IO = STDOUT, width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : Nil print, query(selector : String) : Array(Element)
query(klass : T.class) : Array(T) forall T
query
, query_one(selector : String) : Element
query_one(klass : T.class) : T forall T
query_one
, query_one?(selector : String) : Element | Nil
query_one?(klass : T.class) : T | Nil forall T
query_one?
, remove_class(name : String) : self remove_class, render(buffer : Buffer, x : Int32, y : Int32, width : Int32, height : Int32) : Nil render, render_print(buffer : Buffer, width : Int32, height : Int32) : Nil render_print, to_print_s(width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : String to_print_s, to_string(width : Int32 | Nil = nil, color : Bool | Nil = nil, theme : Theme | Nil = nil) : String to_string

Instance methods inherited from module Opal::UI::Themable

current_theme : Theme current_theme, style(&block : self -> Nil) : self style, theme : Theme | Nil theme, theme=(theme : Theme | Nil) theme=, with_theme(new_theme : Theme | Symbol | String) : self with_theme

Constructor Detail

def self.new(x_range : Range(Float64, Float64) = 0.0..1.0, y_range : Range(Float64, Float64) = 0.0..1.0, initial_x : Float64 | Nil = nil, initial_y : Float64 | Nil = nil, reticle_char : Char = '⌖', show_coordinates : Bool = true, border : Bool = true, width : Int32 | Nil = 24, height : Int32 | Nil = 10, background_shader : Proc(Float64, Float64, Color) | Nil = nil) #

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def self.new(x_range : Range(Float64, Float64) = 0.0..1.0, y_range : Range(Float64, Float64) = 0.0..1.0, initial_x : Float64 | Nil = nil, initial_y : Float64 | Nil = nil, reticle_char : Char = '⌖', show_coordinates : Bool = true, border : Bool = true, width : Int32 | Nil = 24, height : Int32 | Nil = 10, &block : Float64, Float64 -> Color) #

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Instance Method Detail

def background_buffer : Buffer | Nil #

Optional pre-rendered background buffer


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def background_buffer=(background_buffer : Buffer | Nil) #

Optional pre-rendered background buffer


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def background_color : Color #

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def background_color=(background_color : Color) #

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def background_shader : Proc(Float64, Float64, Color) | Nil #

Optional procedural background generator: receives normalized (u, v) in [0.0..1.0] and returns a Color


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def background_shader=(background_shader : Proc(Float64, Float64, Color) | Nil) #

Optional procedural background generator: receives normalized (u, v) in [0.0..1.0] and returns a Color


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def border=(border : Bool) #

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def border? : Bool #

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def border_color : Color #

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def border_color=(border_color : Color) #

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def confirmed? : Bool #

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def handle_key(key : Terminal::KeyEvent) : Bool #
Description copied from module Opal::UI::InputHookable

Default key event handler. Override in subclasses if not using @default_input_proc.


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def handle_mouse(event : Terminal::MouseEvent) : Bool #
Description copied from module Opal::UI::InputHookable

Default mouse event handler. Override in subclasses if not using @default_input_proc.


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def height : Int32 #

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def height=(height : Int32) #

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def last_h : Int32 #

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def last_h=(last_h : Int32) #

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def last_w : Int32 #

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def last_w=(last_w : Int32) #

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def last_x : Int32 #

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def last_x=(last_x : Int32) #

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def last_y : Int32 #

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def last_y=(last_y : Int32) #

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def normalized_coords : Tuple(Float64, Float64) #

Returns normalized (u, v) in [0.0..1.0]


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def on_change : Proc(Float64, Float64, Nil) | Nil #

Callbacks


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def on_change=(on_change : Proc(Float64, Float64, Nil) | Nil) #

Callbacks


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def on_confirm : Proc(Float64, Float64, Nil) | Nil #

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def on_confirm=(on_confirm : Proc(Float64, Float64, Nil) | Nil) #

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def preferred_size(available_w : Int32, available_h : Int32) : Tuple(Int32, Int32) #

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def render(buffer : Buffer, x : Int32, y : Int32, width : Int32, height : Int32) : Nil #

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def render(buffer : Buffer) : Nil #

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def reticle_char : Char #

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def reticle_char=(reticle_char : Char) #

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def reticle_color : Color #

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def reticle_color=(reticle_color : Color) #

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def set_from_normalized(u : Float64, v : Float64) : Nil #

Sets coordinates from normalized (u, v) in [0.0..1.0]


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def set_values(x : Float64, y : Float64) : Nil #

Sets current coordinate values and triggers on_change if changed


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def show_coordinates : Bool #

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def show_coordinates=(show_coordinates : Bool) #

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def step_x : Float64 #

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def step_x=(step_x : Float64) #

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def step_y : Float64 #

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def step_y=(step_y : Float64) #

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def width : Int32 #

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def width=(width : Int32) #

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def x_max : Float64 #

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def x_max=(x_max : Float64) #

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def x_min : Float64 #

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def x_min=(x_min : Float64) #

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def x_val : Float64 #

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def x_val=(x_val : Float64) #

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def y_max : Float64 #

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def y_max=(y_max : Float64) #

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def y_min : Float64 #

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def y_min=(y_min : Float64) #

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def y_val : Float64 #

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def y_val=(y_val : Float64) #

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