enum
Diorite::ShapeKind3D
Overview
Enumeration of all supported 3D debug shape kinds.
Defined in:
diorite/core/debug_command.crEnum Members
-
Line =
0 -
LineArrow =
1 -
LinePath =
2 -
Arrow =
3 -
Box =
4 -
Sphere =
5 -
Cylinder =
6 -
Capsule =
7 -
Plane =
8 -
Points =
9 -
Position3D =
10 -
Gizmo =
11 -
Grid =
12 -
CameraFrustum =
13 -
BillboardSquare =
14 -
RayHit =
15 -
TrajectoryArc =
16 -
VisionCone =
17 -
OBB =
18 -
Spring =
19 -
SurfaceDisk =
20 -
Ruler =
21 -
Reticle =
22 -
SphereCast =
23 -
CapsuleCast =
24 -
BoxCast =
25 -
BezierCubic =
26 -
CatmullRom =
27 -
Circle3D =
28 -
Cone3D =
29 -
PieChart3D =
30 -
Gauge3D =
31 -
ActorCard3D =
32
Instance Method Summary
-
#actor_card3_d?
Returns
trueif this enum value equalsActorCard3D -
#arrow?
Returns
trueif this enum value equalsArrow -
#bezier_cubic?
Returns
trueif this enum value equalsBezierCubic -
#billboard_square?
Returns
trueif this enum value equalsBillboardSquare -
#box?
Returns
trueif this enum value equalsBox -
#box_cast?
Returns
trueif this enum value equalsBoxCast -
#camera_frustum?
Returns
trueif this enum value equalsCameraFrustum -
#capsule?
Returns
trueif this enum value equalsCapsule -
#capsule_cast?
Returns
trueif this enum value equalsCapsuleCast -
#catmull_rom?
Returns
trueif this enum value equalsCatmullRom -
#circle3_d?
Returns
trueif this enum value equalsCircle3D -
#cone3_d?
Returns
trueif this enum value equalsCone3D -
#cylinder?
Returns
trueif this enum value equalsCylinder -
#gauge3_d?
Returns
trueif this enum value equalsGauge3D -
#gizmo?
Returns
trueif this enum value equalsGizmo -
#grid?
Returns
trueif this enum value equalsGrid -
#line?
Returns
trueif this enum value equalsLine -
#line_arrow?
Returns
trueif this enum value equalsLineArrow -
#line_path?
Returns
trueif this enum value equalsLinePath -
#obb?
Returns
trueif this enum value equalsOBB -
#pie_chart3_d?
Returns
trueif this enum value equalsPieChart3D -
#plane?
Returns
trueif this enum value equalsPlane -
#points?
Returns
trueif this enum value equalsPoints -
#position3_d?
Returns
trueif this enum value equalsPosition3D -
#ray_hit?
Returns
trueif this enum value equalsRayHit -
#reticle?
Returns
trueif this enum value equalsReticle -
#ruler?
Returns
trueif this enum value equalsRuler -
#sphere?
Returns
trueif this enum value equalsSphere -
#sphere_cast?
Returns
trueif this enum value equalsSphereCast -
#spring?
Returns
trueif this enum value equalsSpring -
#surface_disk?
Returns
trueif this enum value equalsSurfaceDisk -
#trajectory_arc?
Returns
trueif this enum value equalsTrajectoryArc -
#vision_cone?
Returns
trueif this enum value equalsVisionCone