class
Diorite::DebugArrow2D
- Diorite::DebugArrow2D
- Diorite::DebugShape2D
- Godot::Node2D
- Godot::CanvasItem
- Godot::Node
- Godot::Object
- Reference
- Object
Overview
Node representing an inspector-configurable 2D directional arrow.
Defined in:
diorite/nodes/debug_shape_2d.crConstructors
Class Method Summary
-
._godot_auto_register_class : Void
Node representing an inspector-configurable 2D directional arrow.
-
._godot_has_virtual_method(method_name : String) : Bool
Node representing an inspector-configurable 2D directional arrow.
-
.godot_class_name : String
Node representing an inspector-configurable 2D directional arrow.
-
.godot_parent_class_name : String
Node representing an inspector-configurable 2D directional arrow.
Macro Summary
-
autoload(*args, **kwargs)
DSL directives for in-body autoload configuration
- autoload_node(*args, **kwargs)
- build(**kwargs, &block)
- create(**kwargs, &block)
Instance Method Summary
-
#_godot_call_tool_button(button_name : String) : Void
Dispatches inspector tool button clicks on this object.
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#_godot_call_virtual(method_name : String, delta : Float64) : Void
Node representing an inspector-configurable 2D directional arrow.
-
#_godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void
Node representing an inspector-configurable 2D directional arrow.
-
#_godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void
Node representing an inspector-configurable 2D directional arrow.
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#head_size : Float32
Size of the arrow head lines.
-
#head_size=(head_size : Float32)
Size of the arrow head lines.
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#target : Godot::Vector2
Relative target vector endpoint.
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#target=(target : Godot::Vector2)
Relative target vector endpoint.
Instance methods inherited from class Diorite::DebugShape2D
_godot_call_tool_button(button_name : String) : Void
_godot_call_tool_button,
_godot_call_virtual(method_name : String, delta : Float64) : Void
_godot_call_virtual,
_godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void
_godot_get_property,
_godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void
_godot_set_property,
_process(delta : Float64) : Void
_process,
_ready : Void
_ready,
color : Godot::Color
color,
color=(color : Godot::Color)
color=,
draw_on_top : Bool
draw_on_top,
draw_on_top=(draw_on_top : Bool)
draw_on_top=
Constructor methods inherited from class Diorite::DebugShape2D
new(&block : self -> ) : self
new
Class methods inherited from class Diorite::DebugShape2D
_godot_auto_register_class : Void
_godot_auto_register_class,
_godot_has_virtual_method(method_name : String) : Bool
_godot_has_virtual_method,
godot_class_name : String
godot_class_name,
godot_parent_class_name : String
godot_parent_class_name
Macros inherited from class Diorite::DebugShape2D
autoload(*args, **kwargs)
autoload,
autoload_node(*args, **kwargs)
autoload_node,
build(**kwargs, &block)
build,
create(**kwargs, &block)
create
Constructor Detail
Class Method Detail
Node representing an inspector-configurable 2D directional arrow.
Node representing an inspector-configurable 2D directional arrow.
Node representing an inspector-configurable 2D directional arrow.
Node representing an inspector-configurable 2D directional arrow.
Macro Detail
Instance Method Detail
Dispatches inspector tool button clicks on this object.
Node representing an inspector-configurable 2D directional arrow.
Node representing an inspector-configurable 2D directional arrow.
Node representing an inspector-configurable 2D directional arrow.