class Diorite::DebugGrid3D

Overview

Node representing an inspector-configurable 3D ground reference grid plane.

Defined in:

diorite/nodes/debug_nodes_3d.cr

Class Method Summary

Instance Method Summary

Instance methods inherited from class Diorite::DebugShape3D

_godot_call_tool_button(button_name : String) : Void _godot_call_tool_button, _godot_call_virtual(method_name : String, delta : Float64) : Void _godot_call_virtual, _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void _godot_get_property, _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void _godot_set_property, _process(delta : Float64) : Void _process, _ready : Void _ready, angle_deg : Float32 angle_deg, angle_deg=(angle_deg : Float32) angle_deg=, coils : Int32 coils, coils=(coils : Int32) coils=, color : Godot::Color color, color=(color : Godot::Color) color=, draw_on_top : Bool draw_on_top, draw_on_top=(draw_on_top : Bool) draw_on_top=, height : Float32 height, height=(height : Float32) height=, radius : Float32 radius, radius=(radius : Float32) radius=, range : Float32 range, range=(range : Float32) range=, shape_type : Int32 shape_type, shape_type=(shape_type : Int32) shape_type=, size : Godot::Vector3 size, size=(size : Godot::Vector3) size=, subdivisions : Int32 subdivisions, subdivisions=(subdivisions : Int32) subdivisions=, target : Godot::Vector3 target, target=(target : Godot::Vector3) target=

Class methods inherited from class Diorite::DebugShape3D

_godot_has_virtual_method(method_name : String) : Bool _godot_has_virtual_method, godot_class_name : String godot_class_name, godot_parent_class_name : String godot_parent_class_name

Class Method Detail

def self._godot_has_virtual_method(method_name : String) : Bool #

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def self.godot_class_name : String #

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def self.godot_parent_class_name : String #

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Instance Method Detail

def _godot_call_tool_button(button_name : String) : Void #
Description copied from class Diorite::DebugShape3D

Dispatches inspector tool button clicks on this object.


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def _godot_call_virtual(method_name : String, delta : Float64) : Void #
Description copied from class Diorite::DebugShape3D

Virtual method and property dispatch hooks overridden by class registration macros. Delta timestep is received with 64-bit precision (Float64).


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def _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void #
Description copied from class Diorite::DebugShape3D

Invoked by the GDExtension bridge when retrieving an exposed @export property.


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def _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void #
Description copied from class Diorite::DebugShape3D

Invoked by the GDExtension bridge when setting an exposed @export property.


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def _ready : Void #
Description copied from class Diorite::DebugShape3D

Lifecycle callback called when the node enters the active scene tree.


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