class
CrShader::Language::Types::SamplerCube
- CrShader::Language::Types::SamplerCube
- Reference
- Object
Overview
Cubemap texture sampler reference (samplerCube).
Defined in:
crshader/language/types.crInstance Method Summary
-
#sample(dir : Vec3) : Vec4
Samples the cubemap in direction
dir. -
#sample_lod(dir : Vec3, lod : Float32) : Vec4
Samples the cubemap at explicit mipmap level
lod.