module
CrShader::Docs::D_SHOWCASE_AND_BENCHMARKS::B_SHADER_VIEWER
Overview
Interactive Shader Viewer & Sandbox
CRShader bundles two standalone interactive applications: the Shader Viewer (a gallery inspecting 20+ shaders on various 3D primitives and screen quads) and the Live Shader Sandbox (a split-screen live coding environment).
Executive Summary & Key Topics
| Topic | Method / Anchor | Description |
|---|---|---|
| Shader Viewer Showcase | .topic_01_shader_viewer |
Exploring the bundled gallery of 20+ procedural shaders across 3D meshes and post-processing. |
| Split-Screen Live Shader Sandbox | .topic_02_live_sandbox |
Live in-game shader authoring environment with real-time viewport feedback. |
Related Guides & Source References
- bin/crshader/examples/shader_viewer
- bin/crshader/examples/shader_sandbox
- bin/crshader/Makefile
Defined in:
docs/d_showcase_and_benchmarks/b_shader_viewer.crClass Method Summary
-
.topic_01_shader_viewer : Nil
Shader Viewer Showcase: Exploring the bundled gallery of 20+ procedural shaders across 3D meshes and post-processing.
-
.topic_02_live_sandbox : Nil
Split-Screen Live Shader Sandbox: Live in-game shader authoring environment with real-time viewport feedback.
Class Method Detail
Shader Viewer Showcase: Exploring the bundled gallery of 20+ procedural shaders across 3D meshes and post-processing.
The Shader Viewer demonstrates real-world CRShader applications across a rich variety of techniques:
- Water & Fluid Simulation: Dynamic foam lines, refraction, and vertex wave displacement.
- Stylized & Retro: PSX affine texture warping, vertex snapping, dithering, and CRT phosphor scanlines.
- Painterly Post-Processing: Kuwahara edge-preserving blur and oil-painting effects.
- Procedural Volumetrics: Raymarched clouds, fire particles, and plasma spheres.
Launch the viewer with:
make viewer
Split-Screen Live Shader Sandbox: Live in-game shader authoring environment with real-time viewport feedback.
The Shader Sandbox provides an in-game live coding environment:
- Left pane contains an embedded text editor with live syntax coloring.
- Right viewport renders the active scene in real time (2D canvas, 3D mesh, or screen quad).
- Bottom bar provides quick presets to load sample shaders or switch 3D meshes (Cube, Sphere, Cylinder, Torus, Prism, Plane).
- Parameter sliders allow live uniform adjustments with immediate GPU visual updates.
Launch the sandbox with:
make sandbox